DIGITALDNA GAMES

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DIGITALDNA GAMES

ABOUT US


Founded in 2009, DigitalDNA Games is an independent studio based in Seattle with a history of creating chart-topping titles. Our breakout hit CastleMiner Z became the best-selling indie game on Xbox 360 with more than two million players. Since then, we have released over sixteen titles across console and PC, selling more than five million copies worldwide.

Today we are developing CastleMiner Z: Resurrection, a modern remake of the original cult classic built in Unreal Engine 5. The project brings together a team of seasoned industry veterans who combine technical expertise with creative vision to reimagine a fan favorite for a new generation.

DigitalDNA Games continues to focus on games that deliver both longevity and broad audience appeal, supported by a strong community and a proven record of success.

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OUR WORLDS


Step inside the universes we create. From survival sandboxes to action-packed adventures, our games are built to immerse players in environments that feel alive, challenging, and unforgettable.

OUR GAMES


Over the past fifteen years, DigitalDNA Games has built a catalog of titles that have reached millions of players worldwide. Our breakout hit CastleMiner Z became the best-selling indie game on Xbox 360 with more than two million downloads, establishing our reputation as one of the platform’s top independent studios. Since then, we have released more than sixteen games across console and PC, collectively selling over five million copies.

We are now focused on the next chapter: CastleMiner Z: Resurrection. Built from the ground up in Unreal Engine 5, it reimagines the original cult classic with modern visuals, expanded features, and the scale expected by today’s players. The project reflects our commitment to combining technical innovation with gameplay that connects to a broad audience.

From viral hits to enduring franchises, our games are designed for longevity, accessibility, and player-driven communities. With every release, we continue to refine our craft and build experiences that resonate far beyond launch.

CASTLEMINER Z : RESURRECTION

A Modern Remake of a Survival Classic

A modern reimagining of the best-selling Xbox indie hit, rebuilt in Unreal Engine 5. Explore, build, and survive in a vast sandbox world filled with danger, discovery, and limitless creativity. Read More

CASTLEMINER Z

The Best-Selling Indie Game on Xbox 360

The best-selling indie game on Xbox 360, CastleMiner Z put survival and creativity into the hands of over two million players. Explore endless worlds, craft weapons, and fight to survive against relentless monsters. Read More

DEATH TOLL

Open-World Survival with Vehicles and Combat

Death Toll is a multiplayer, open-world survival shooter where teamwork is everything. Stranded on a dangerous island, players must hunt, scavenge, and even pilot combat vehicles across shifting day-night cycles to repair an aircraft and escape. Read More

DIGITALDNA ZOMBIES

Class-Based Co-op in a Procedural World

Battle through a massive, procedurally generated world with up to four friends in this dynamic co-op shooter. Choose from four distinct classes, fend off undead hordes, fortify safe zones, and upgrade battlefield weapons to survive another night. Read More

Available on
Xbox

4.5

CASTLEMINER WARFARE

Fight and Create in Dynamic Voxel Worlds

CastleMiner Warfare is a competitive, build-and-battle FPS set in fully destructible voxel worlds. Switch seamlessly between constructing defenses and engaging in PVP combat, using unlockable weapons, killstreaks, and dynamic physics like flowing water, spreading fires, and exploding environments. Read More

OUR TEAM


Our team brings together more than three decades of game development experience, spanning both AAA studios and independent projects. Each of us has worked on multiple successful titles since the 1990s, contributing to franchises that helped define modern gaming.

We combine technical expertise, creative vision, and proven production experience to deliver games that resonate with players and stand the test of time. From early console development to the latest Unreal Engine projects, our backgrounds cover the full spectrum of design, programming, and art.

Today, we are channeling that collective experience into CastleMiner Z: Resurrection, building on our legacy while pushing the series forward for a new generation of players.

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Founder, Creator, Entrepreneur and Influencer


Tom Stone

CEO/Founder

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Four Decades of AAA Technical Direction


John Paquin

Technical Director

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Art Director on MechWarrior 4 series, FEAR 3 and four DigitalDNA titles


Heinz Schuller

Art Director

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“"30 years in the industry...Valve, Surreal, Microsoft, Popcap, EA...30+ titles, most recently the PVZ franchise and the EA Sports FC franchise”


Duncan

Design Director

OUR LEGACY


DigitalDNA Games first made its mark on Xbox Live Indie Games, where we released a series of titles that captured the imagination of millions of players. Our breakout hit CastleMiner Z became the best-selling game on the platform, reaching more than two million players and helping define the XBLIG era.

Across more than a dozen releases, our games consistently topped the charts and built a loyal community, cementing DigitalDNA Games as one of the most successful independent studios of its time. These early projects laid the foundation for everything we are building today, proving that creativity, accessibility, and player-driven design can resonate at a massive scale.

OUR NEWSLETTER

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GET IN TOUCH


We’d love to hear from you. Whether you have questions about our games, need support, or simply want to connect with the team, we’re always open to hearing from our community.